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DLILB is an IT studio. Since 2008, we have been building websites, apps, and AI solutions for businesses.

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Hypercasual games

Hypercasual games with simple mechanics and a quick start. DLILB develops prototypes, refines controls and helps evaluate the appeal of repeat play.

A hypercasual game centers on one immediately understandable mechanic. Responsive controls, instant feedback and the desire to try again are crucial. We begin with a compact prototype that makes those qualities possible to evaluate.

What we work through

  • Mechanic: define a simple action, success condition and understandable failure.
  • Variation: build levels or parameters that change the challenge without complex rules.
  • Evaluation: observe initial sessions and assess repeat attempts.

We do not use decoration to disguise a weak mechanic. Pace, physics and controls are refined before richer visuals are added. This sequence helps reject unsuitable ideas early and invest in promising ones.

The result for your team

You receive a prototype or release build within the selected scope, balance parameters and recommendations for the next test. Analytics and advertising integrations can be added with attention to their impact on short, uninterrupted play sessions.