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DLILB is an IT studio. Since 2008, we have been building websites, apps, and AI solutions for businesses.

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Mobile games

Mobile games for iOS and Android, from prototype to release build. DLILB designs for touch controls, device performance and short play sessions.

A mobile game lives in short sessions and is controlled by touch. We develop iOS and Android gameplay around an accessible start, understandable feedback and the capabilities of the target audience's devices.

On a phone, heat, download size and interface readability matter alongside frame rate. These constraints inform visual decisions, and new features are assessed by whether they improve the actual play session.

How the service works

  • Prototype: test controls, the core loop and the feel of the action.
  • Production: build levels, progression, interfaces and integrations within scope.
  • Release: check performance, saved progress and publication materials.

Deliverables and capabilities

You receive a game build, agreed source materials and a plan for subsequent iterations. Instrumented events help reveal progression patterns and identify points where players misunderstand the rules or lose interest in continuing.